This is a legacy product and no longer supported by Studio WyldFurr.
This is the first version of the Cult of the Iron Mask mini-adventure site. The first version of this product range focused on providing an Adventure Module description PDF, along with high resolution VTT maps and tokens.
The current version of this product comes in two forms, the first is a Fantasy Grounds Module, and the second is a print on demand book.
$5.95 USD
In the darkness of the middle ages the rights of women folk are often left unguarded by chivalry as men give in to lust, jealousy, or the intricacies of arranged marriages made to foster alliances and cement political power. The Cult of the Iron Mask is a direct reaction of women folk of a distant land against the tyranny of wicked men. A secret, militant society of women folk. Who seek vengeance against those who break the vows of chivalry, abusing the sanctity and innocence of womanhood. While also offering safe sanctuary, and a new life to those seeking to flee unjust treatment at the hands of mans lust.
The average follower maintains a secret pact with the cult, watching society as innocent helpless women. Looking on from the windows of peasant hovels, or listening in from the kitchens of merchant lords.
While acolytes of the Iron Mask – normally women folk who have fled terrible husbands or oppressive slave masters – reside in a secret underground monastery. From where, the cult coordinates contacts with women sympathetic to their cause, or under the guise of the dreaded “Women of the Iron Mask,” launch raids to free the oppressed and punish the wickedness of men.
Module Recommended for…
This Compass Point is recommended for a party of player characters (4 to 6 players, character levels 4 to 5), skilled at gaining entry into strongly defended positions. The lair will prove to be a challenge to a group that is methodical, with careful planning. While a group that is used to charging forwards with swords swinging, may result in a bloody mess of severed limbs!
The greatest hazard contained in this Compass Point, is a well-organized militant band of women fighters (level 3 fighter/rogues). The cultists maintain a vigilant watch and will almost certainly react with hostility towards any intruders, especially men!
Added to this are two easily detectable but difficult to avoid traps, and the cult leadership that consists of two high level NPCs (level 6 fighter and level 6 wizard). A party that is detected by the cultists could easily turn the situation into a miniature siege, requiring the players to work out how to wear down the contained cult. While defending themselves from any attempt by the cultists to break the siege.
Recommended Party: 4-6 PCs of level 4-5
Overall Location Type: Dungeon.
Estimated Time: 2-4 Hours.
Emphasis: Combat, covert exploration.
Encounters: 4 to 6 CR3 NPCs, plus 2 CR6 NPCs.