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A D&D 3.5e mini-adventure site for 4–6 Characters Levels 4-5

The Tower of Lord Munch is a mini-adventure that you can use in your existing fantasy adventure. The encounter location comes complete with maps, tokens, and Game Master Story Notes.

The Tower of Lord Munch

On the edge of the King’s personal estate sits the tower of Lord Munch, a dreadful place that peasant folk avoid at all costs. From the tower the agents and informants of Lord Munch traverse the Kingdom, keeping an eye on dissenters and rabble rouser’s who might rally the masses against the rule of the King.

The tower of Lord Munch is quite an unpleasant place to find yourself if you have spoken out against the harsh taxation enforced by the King. While for those who have whispered the words of revolution, the Tower could be the place of your doom.

The tower is the personal home of Lord Alfred Munch, the fellow who acts as the King’s problem solver.

Lord Munch and his retainers are employed as a kind of intelligence service, a group of thugs who arrest and then question “people of interest” to the Crown. Interrogations usually involve a scatter of questions liberally mixed with a harsh beating.

Many peasants and a few Nobles have ended up sitting on a stool in one of the interrogation rooms, answering questions between beatings from their Jailers. Those who have been set free often return home cripples, if they are set free at all.

The tower is a place of dread that is best avoided.

What is a Compass Point?

Our Compass Points are not self contained adventure modules, although they could easily be turned into a mini-adventure. Instead the objective of a Compass Point is to act as “filler” material that a Game Master can add into their campaign.

We provide all of the maps and NPC Data information, plus plot hooks and NPC motivation, but how the Compass Point is inserted into the GM’s running narrative is completely up to the GM.

The entire principal behind our Compass Points is,

“A Game Master can simply employ the Compass Point module to add a side-adventure to their campaign, while the Story Content provides context, hints, and tips.”

Which Edition?

We created this adventure for use on the virtual tabletop, but today there are so many different virtual tabletop applications that we can not support them all. We have focused on supporting the Fantasy Grounds App for a number of years, but we know many of our supporters will want to use our Compass Points in other virtual tabletop apps. Thus we have two editions of the Compass Point on offer.

Generic Virtual Tabletop Edition

Do you role-play online using a virtual tabletop system such as Battlegrounds, Roll20, Astral, or d20Pro and still want to use the Tower of Lord Munch in that application? If the answer is yes, the Generic Virtual Tabletop Edition of this Compass Point mini-exploration adventure site is the package for you.

The pack contains all of the Game Master Narrative, Story Elements, and location detail documentation as a PDF. Plus the virtual tabletop tokens and maps are stored in separate folders for easy important into the VTT App of your choice.

PDF Preview

The Generic Virtal Tabletop Edition of this Compass Point can be purchased from us right here in the Studio store. Or you can purchase the pack over at DriveThruRPG.com.

Fantasy Grounds Edition

Do you use the Fantasy Grounds virtual tabletop system for online role-playing? You can get the Tower of Lord Munch as a module that can be activated within Fantasy Grounds.

The Fantasy Grounds Module has been specially configured for use in Fantasy Grounds, with pre-configured Story entries, NPC data sheets, and NPC tokens. The module is available from the Fantasy Grounds store.

Module Preview

The Fantasy Grounds Edition of this Compass Point can be purchased from us right here in the Studio store. Or you can purchase the Module over at the Fantasy Grounds web site.