Studio WyldFurr released it’s first online role-playing token pack back in June of 2007. Since then we have released more 3D rendered tokens, maps, and mini-adventures for use with online role-playing software such as Fantasy Grounds, Battlegrounds, and Roll20. Now at the start of 2015 we feel it is high time we revisited the theme of our very first Token Pack and bring out a new Modern Starter Token Pack of our Second Generation Tokens.
The idea behind the Starter Token Packs is to give Players and Game Masters a basic set of tokens they can use for Player Characters. Each starter token pack consists of a number of individual token character sets, with each token character set consisting of a range of tokens depicting the character in a wide range of action poses plus a range of different tokens displaying the character using different weapons.
Inside the Modern Starter Token Pack you will find the following token character sets:
The tokens are designed for use with online role-playing software such as Fantasy Grounds, Battlegrounds, or Roll20.net. Because of the special nature of Roll20.net we have included tokens saved into 180pixel scare images so that they scale correctly in Roll20.net. The token artwork was not designed for printing.
The tokens have been rendered and scaled to match one inch to every three pixels scale (1:3). This scale matches all of the Studio WyldFurr maps from our Compass Point mini-adventure packs, plus the full range of Studio WyldFurr tokens.
Update ~ Fantasy Grounds II Module
A new feature we are starting to retroactively introduce with each token pack is a token module for Fantasy Grounds II. The module will be available as a separate downloadable zip file, so that people who do not use Fantasy Grounds II will not need to download it.
In order to use the new module, you must drap’n’drop the module file (the file with the .mod file extension) into the Module Folder within your Fantasy Grounds Data folder.
Then when you are within Fantasy Grounds II, click on the Tokens icon to open the Tokens Menu window. Then click on the Modules button at the bottom of that window. Next, find the module you wish to activate and “open the book” for that module. You can also select if you want to block players from loading the tokens or Allow players to load the tokens.