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Dungeon Map Tiles VI
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Dungeon Map Tiles VI

The Dungeon Map Tiles VI collection was designed to give Game Masters a toolbox of art assets for creating engaging adventure maps, This package gives you – the dungeon designer – access to a new dungeon texture theme that can be employed on its own or in combination with any of our other Map Tiles packages.

The assets can be employed in professional art applications such as Photoshop or Gimp, or imported into virtual tabletop software such as Fantasy Grounds and FoundryVTT, which have their own internal map-building tool sets that you can use the Map Tiles with.

Inside the package, you will find…

You will find the following art assets within this package.

  • Black & White Fades – Used to fade into shadow or white for staircases.
  • Brickwork Floor Tiles – includes a spiral stairway, basic steps, and tiles for connecting to the Old Grass tiles from the original Dungeon Map Tiles pack.
  • Brickwork Wall overlay tiles – includes: Large and Small Basic Window Overlays
  • Bridge (Stone) – The elements to build a stone bridge over water.
  • Bridge (Wooden) – The elements for use to build a wooden footbridge over water.
  • Courtyard Floor – includes basic steps, spiral steps, and tiles for connecting to the Old Grass tiles from the original Dungeon Map Tiles pack.
  • Dirt Floor Tiles – A collection of dirt texture tiles to use to create a dirt floor.
  • Muddy Ground – A collection of tiles to create a muddy ground texture.
  • Portcullis Overlay – A gate that is two grid squares wide.
  • Sandy Ground – includes a set of sandy ground texture tiles plus a sandy river bank set.
  • Simple Door – A single grid square wide wooden door Overlay.
  • Simple Double Door – A two-grid square wide wooden door Overlay.
  • Stoney Ground – A set of tiles to create an area of Stoney ground texture.

What is a Map Tile?

A Map Tile is a square section of artwork that is employed as an art asset for the creation of virtual tabletop adventure maps. An adventure map is built up by placing map tiles into each grid square to give the map texture and form.

Each map tile consists of photographic source material that is edited and suplimented with hand-drawn artwork representing a 5ft square area.

Map Tile Scale

All map tiles produced by Studio WyldFurr use a 3:1 scale – this scale equals three on-screen pixels per each real-world inch, thus each map tile is 180 pixels square.

When configuring your blank map canvas, set the grid size to 180 pixels. Then determine the width and height of the planned map in grid squares. Multiply the number of grid squares by 180 to gain the map size in pixels. For example, a map that is 10 grid squares wide and 15 grid squares high. Will have pixel dimension of…

Width: 10 x 180 = 1800 pixels.
Height: 15 x 180 = 2700 pixels.

Purchase Options

This package of art assets can be purchased in two forms. The first is the Raw Image Files Art Assets Edition, while the second is a version of the package that has been configured especially for certain Virtual Tabletop Applications. This second form of the package can only be purchased via the Marketplace belonging to that Application (see below).

Art Assets - Raw Image Files Edition

This edition of the Dungeon Map Tiles VI pack is designed for use by advanced users who have access to graphics editing programs and apps such as Photoshop, Gimp, Affinity Photo, Krita, or Clip Studio. The package contains a wealth of raw image files in PNG file format. These image files form the building blocks which you can assemble into the form of a dungeon, fortress, or whatever kind of structure you desire.

We have a tutorial detailing how you can use the Map Tiles in Photoshop, Affinity Photo, or Gimp.

Studio WyldFurr

Purchase the Raw Image Files Art Assets Edition of the Dungeon Map Tiles VI pack right here, right now, via the Studio WyldFurr web store.

$12.95 USD

DriveThruRPG.com

DriveThruRPG.com the biggest online retailer of role-playing material on the internet. If you have an account on DriveThruRPG.com, you can jump over there and purchase the Raw Image Files Art Assets Edition of the Dungeon Map Tiles VI pack. Doing so will add the pack to your product list on DriveThruRPG.com

Package available via Application Marketplaces

A special version of the Dungeon Map Tiles VI package has been set up for a growing number of Virtual Tabletop Applications. This specialised version can be found in the Marketplaces belonging to those Applications.

Logo: Fantasy Grounds

This package of map-building art assets can be found in the Fantasy Grounds Forge marketplace. This module provides you access to the art assets inside Fantasy Grounds where you can use the in-app map building tool set.

Fantasy Grounds Forge
Logo: Foundry Virtual Tabletop

This package of map-building art assets is granted as a pledge reward to Patreon subscribers on the World Builder Tools or Completionist supporter tiers. By supporting Studio WyldFurr on Patreon you gain access to the package inside FoundryVTT, but also gain the ability to download the Raw Art Edition version of the package!

IMPORTANT: This version can only be employed within the Application it has been purchased for, it can not be exported from that Application (except for Applications that permit the exporting of, for example, a completed adventure map). If you want to use these assets in another program (such as GIMP or Photoshop), you will need to purchase the Raw Art Assets Edition.

This specialist Virtual Tabletop version allows Game Masters the ability to use the Map Tiles within the Virtual Tabletop Application of their choice, leveraging the map-building tools inside that Application.

Map Building Examples

We have a number of map-building live streams from our YouTube Channel displaying how to use the Dungeon Map Tiles VI package in applications such as Photoshop, Fantasy Grounds, or FoundryVTT.