A Dungeons & Dragons (d20 System SRD3.5) mini-adventure site for 2–4 Characters Levels 4-5
The devotees to a strange collection of Saints who steal from the rich and give to the poor, have established a small local town church in the poor quarter of town. The monks of the Church of Knives hold services each weekend for a small congregation of followers who are attracted by the charity of the monks.
The local folk whisper of a secret treasure horde hidden in an underground vault beneath the church, a treasure horde stolen from unscrupulous merchants and Barron’s who horded too much wealth while refusing to help the destitute people of the kingdom. Having stolen only the “excessive” wealth of the Barron’s, the monks now give away the treasure as charity to the poor during their weekly sermon.
This Compass Point deals with a small town church setup for the Church of Knives. The church acts as a focus from which the Master Monk can proselytise to the peasants and distribute the charity of the cult. While under the cover of being a small town church the Master Monk and his loyal retainer are guardians of a hidden vault.
The Hidden Vault
When the church was built a secret second underground level was constructed to house a mechanic vault, a system of four chambers and a combination lock. The vault is employed to store a limited amount of coinage which the monks distribute to the poor during sermons, while the true nature of the vault is to store cursed artifacts that the Church of Knives has discovered.
Fantasy Grounds Module
This edition of The Town Church (Church of Knives) mini-exploration adventure module comes in the form of a Fantasy Grounds Module or a .mod file. The module contains all of the Game Master Narrative, Story elements, NPC tokens, and map images. The story pages detail the inhabitants of the Church Chapel, their motivations and stats, plus a number of plot hooks to help introduce the adventure location into your campaign.