A Dungeons & Dragons (SRD 3.5 edition) mini-adventure site for 4 to 6 Characters of Level 1 to 2
Deep inside a nearby forest a trio of Gnomes toil deep within the earth, in search of magical crystals. Crystals demanded by the wizard community for weird science experiments, delving into the wonders of the magical arts. But the flow of crystals from the mine has come to a sudden halt as ferocious Forest Cats have invaded the mine!
Having fled for their lives, the Gnomes now petition passing parties of adventurers for help to evict the feline squatters and retake the Crystal Mine. Offering intrepid adventurers who can accomplish the task a ransom of precious uncut crystals, worth a small fortune to the wizard community.
The forest cats now lurk within the dark confides of the Gnome Crystal Mine, having turned the caves within into a den. But why the mine when there is a plentiful forest outside, and why now? Unbeknown to the Gnomes, their burrowing through stone and crystal is slowly, with each shove full of earth, with each removed stone, the Gnome brothers are slowly uncovering an ancient stone prison.
Quite by accident the Gnomes are digging through ancient cave tunnels that were once upon a time converted into a prison for a long forgotten menace. A terror that has long since faded from living memory since it was imprisoned. The very crystals that the Gnomes excavate from the rock walls of the mine are by-products of the entities magical presence within it’s windowless stone prison.
The Generic Virtual Tabletop Edition of this Compass Point was put together to support Players and Game Masters who play online using VTT apps such as Roll20, Battlegrounds, or d20Pro. Inside the product zip file you will find a PDF guide to the Gnome Crystal Mine. The guide details the inhabitants of the Mine, their motivations and stats, plus a number of plot hooks to help introduce the location into your campaign along with a wealth ready made Game Master Narrative.
Next up are the maps for the Crystal Mine itself, each map is cross-referenced in the guide with a detailed description. Lastly you will find a folder of Character Tokens that you can use to display each of the NPC’s found inside the Crystal Mine on the virtual tabletop.
Maps: A series of maps depicting the Gnome Crystal Mine. All maps have been rendered on the basis of one square (180 pixels) equals 5ft.
- Surface Entrance Map (area: 55ft x 65ft).
- Living Quarters Map (area: 55ft x 85ft).
- North-eastern Mine Map (area: 85ft x 85ft).
- North-western Mine Map (area: 55ft x 85ft).
Tokens: A group of digital tokens to display creatures and objects found inside the Gnome Crystal Mine, as well as Non-Player Characters (NPC’s).
- Crystal Storm Elemental (# tokens: 6).
- Gnome – Dave (# tokens: 33).
- Gnome – Jeremy (# tokens: 24).
- Gnome – Victor (# tokens: 26).
- Leopard (# tokens: 19).
- Objects (# tokens: 44).
- Spirit of the Druid Priness (# tokens: 10).
- Tiger (# tokens: 18).
Module Guide: A PDF Module Guide. Providing Game Masters with background material about the Gnome Crystal Mine and the NPC’s associated with it. This module plot was designed with old school D’n’D in mind (d20 3.5ed or Pathfinder). But don’t let that hold you back from changing the module to fit any Role Playing Game System you use. (eg: Hack Master, or GURPS) The statistics provided are just a recommendation, nothing more.