This is the fourth part in the Cave Map Tiles series of production packs. This part contains a range of tiles to expand on the Dirt Tiles in Part One as well as the Grass Tiles from our original Dungeon Map Tiles set. The “grass to dirt” tiles come in two different styles. The first style has a simple transition from grass to dirt, while the second style has the grass coming to a stop at the top of a slight dip down to the dirt level – creating a kind of culvert effect.
The pack also includes a few tiles special tiles to expand the Cave Tiles: The first are two rock pillars, plus some dead end map tiles.
This is the fourth part in the Cave Map Tiles set, as we were building the Cave Map Tiles set we released the set in stages. If you already own some of these production packs, all you need to do is purchase the parts your missing. If you want to get the whole set in one go, we have released the whole set at RPGnow.com. Click here to view information about the whole Cave Map Tiles set that is available at RPGnow.com.
Join the Discussion
Want to join in the discussion of the new map tiles set as it is being made, and see sneak peeks of the artwork? Join the discussion over at the Fantasy Grounds Forum.
Map Tiles Tutorial
Want to know how to use the map tiles made by Studio WyldFurr? Check out our Map Tiles Tutorial that demonstrates how to use the map tiles in conjunction with the graphics software program Gimp.